![]() 8 players in a party in the same zone within proximity to each other will have an overall better drop rates than 8 players that are split farming their own solo zone, as the partied 8 is getting full bonuses to no drop (1.64%) where the split group is getting 14.29% no drop. The second is by being in a party with another player, within the same proximity. This is why you see many in the community refer to players 3, 5, and 7 in Offline single player, especially for LK Super Chests, as those are the players settings which will up the drop rates of normal mobs, chests, and bosses (there is a cap to bosses). The most known is by the amount of players in game every 2 additional players in the game reduces the no drop. There are two ways in D2 to increase the rate at which monsters drop items, or reducing the no drop chance. So if you’re alone in Chaos Sanctuary, it makes no difference if you have 6 or 7 other instances idling in town with your farming character in game (p8/1 = p7/1), you still are at 14.29% chance that a normal monster will drop absolutely nothing." How to read: p(Players in Game)/(Players in area) = %nodrop Super Uniques always drop 4 Potions and two items.Uniques always drop 4 Potions and an item.Champions always drop 2 Potions and a large sum of Gold or an item.No Drop does not affect the following monster types because they have set drops.P5 settings with unpartied members is equal to 3 Partied Players in the same area. The number of Partied Players near you when a monster dies has a larger impact on No Drop than unpartied members in the same game. ![]()
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